Welcome! I'm Serge Meirinho and I am Senior Concept Artist and Art Director for characters in video game.

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20+ Years of experience

  • 5 shipped AAA games, 2 shipped Indie games, 3 shipped casual games, 7 comics books published as artist, 7 comic books publish as writer.

  • Self-starter, reliable, able to work well with deadlines and minimal supervision.

  • Collaborate with the Art Director to establish visual direction for the game, solve problems, save time, very creative

  • Drama free feedbacks and collaborations, work easily with writers and game designers.

  • Create concept art for characters and props, storyboards, and promotional artwork.

  • Skilled in Art Direction of Characters

  • Skilled in writing (Relatable character biographies and personalities)

DIVERSITY in styles and media

For over 20 years I work as Concept Artist, Art Director or Writer, for international clients like Ubisoft, Square-Enix, Eidos Montreal, Dargaud, Glénat, Delcourt.

My work have been included in Artbooks, Video Games, Exhibitions... I'm also comics writer or artist of about ten Comic Books. Some of my work won an International Manga Award Winner for the Manga Natty, and Best New Character for Child Of Light Aurora at Canadian Games Awards (team work).

I'm really good at adapting my creations to the project style. From the realism of Far Cry Brand, to the Indie taste of Child Of Light, or the Cartoon style of Monster Burner.

Moreover, diversity representation is more than important in my work and it's something I put extra care in.

LOVE for character creation

When I'm working on a concept art, or in art direction with other artists, I take extra care of infusing humanity and love to the characters so people can relate to them as much as possible.

I'm based in Montreal, Canada, and work at Eidos Montreal, where I'm in charge of the Art Direction of the Characters of a new IP.

With also a background of writer, I'm very eager to work with screenwriters and designers to create to characters with the proper personality and a visual that matches his-her-them actions in the game.


From Indie charming watercolor princess...


...to AAA realistic grumpy bad ass